

Gavelkind requires slightly more fiddling and Child Murder than the game usually does, but it's nowhere near the nightmare people make it out to be.

Elective is smooth sailing usually, everyone but your dynasty loves it, you get to pick the best of all possible heirs, the Electorate favours you by default (and if it's big or small enough, will be unable to agree on a challenger) and if your children are too young, you can always go with a brother for the time being. I despise having no control over my heir (how exactly am I related to the slothful, bohemian Court Chaplain of Rouen and why is he the Heir Apparent to the Spanish throne?) and by the time they inherit, they're bound to be the absolute worst people. I ran Seniority in my very first full CK2 game and it is the worst law. Honestly, I like primogeniture or ultimogeniture the best, and if you need to pick and choose between kids if one turns out better than the other, assassinations have to happen. It can also be a problem when you hold multiple titles that you're trying to pass, as you have to make sure your Tanist is the same across all lands.

There are problems with this though, as landed dynasty members tend to vote for themselves and their vassals will vote for them, even if they're a terrible potential heir compared to your genius 28 diplomacy cousin. Your game will never end as long as members of your dynasty exist. It's great in that you can expand your dynasty a lot and try to breed the perfect heirs all over the place, and then vote for the best one. Tanistry is the same as elective but only dynasty members can be nominated.

I prefer tanistry, but you need to have a celtic culture to enable it. I'm not the biggest fan of elective succession because of the seemingly high tendency for my vassals to vote for a non-dynasty member duke even when the electors have 100 opinion of me.
